Game Designer
Madbox is a fast-growing mobile gaming company with a very unique way of developing games. Everything has been made for teams to take as much ownership as possible, unleash their creativity , bring performance , and have as much fun as possible.
We are continuing to grow our New Games teams across Barcelona and Paris, two of Europe’s leading hubs for creativity and mobile game development. As part of Madbox, you’ll join a small, focused New Games team working on an ambitious and unique project from its earliest stages.This is a unique opportunity to shape a game before launch, iterating quickly on core mechanics while designing, structuring, and balancing the core systems and Live Ops framework required to support long-term growth. As a Game Designer , you will define, tune, and continuously refine the systemic foundations that drive progression, retention, and long-term performance, with a strong emphasis on systems design and combat balancing - while having the opportunity of designing and shaping new features as the game grows.
Across both Barcelona and Paris studios, ownership is real, feedback is direct, and impact is visible. If you’re passionate about building deep yet accessible mobile experiences and want to help turn early potential into a scalable hit, we’d love to hear from you.
Y our future responsibilities and scope:
Design and balance engaging game levels, RPG combat, and progression features, ensuring an enjoyable and challenging player experience
Analyze game performance, player data, and feedback to improve game experience and KPIs
Create exciting content that enriches game dynamics and supports a cohesive and compelling gameplay experience
Participate actively in design discussions, contributing to the overall game vision and helping to shape a cohesive and compelling gameplay experience
Create and maintain comprehensive design documentation
Study market trends in live ops and economy design to inform design decisions
Collaborate closely with art, UX, and development teams to ensure seamless implementation of design vision
The profile we are looking for:
Experience designing and balancing game systems and in-game economies, ideally in Tycoon, RPG, or 4X titles
Solid understanding of gameplay experience, progression, features, and special attention to detail
Experience in Combat Design, designing RPG fights (team battles …)
Experience designing and operating Live Ops systems and features
Good sense of live features, and the market's current state of art
Data-driven mindset and strong analytical skills, able to translate insights into concrete design improvements
Proficient with tools such as Excel, PowerPoint, and Figma, with a strong interest in leveraging AI
Working knowledge of Unity or similar game engines
Strong knowledge of mobile market trends, benchmarks, and best practices
Passion for mobile games
Nice to have:
Experience with rapid prototyping or early game development phases
Previous experience in scaling a mobile game
Experience in Idle Tycoon/Idle RPG
This position can be based in Barcelona or Paris.
Please note: unfortunately, this position is not open to relocation, and we cannot offer visa sponsorship.
At Madbox, we value the mindset and how you can fit with our culture by sharing common values and creating great games together.
We are passionate, always pushing to the next level to learn new things. We are creative and innovative, and most of all, team players 🙏
Do you recognize yourself in this mindset? Apply today and come meet us !!! ⬇️
How do we hire at Madbox?
Meet the recruiter
Meet the direct manager
Home Assignment
Meet the project' manager
Meet the team
Meet with leadership
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